The use of mise-en-scène refers to the arrangement of everything within the camera frame. Through this week’s lectures, readings, and screenings, we’ve come to learn that mise-en-scène consists of many aspects: the setting, costuming/makeup, lighting/color, and staging. As I’ve thought over how these different parts work together to compose a scene, I’ve found myself reflecting on movies that I enjoyed in the past, and how the films’ mise-en-scène could have enhanced my enjoyment. Two films especially jumped out at me, being Akira Kurosawa’s High and Low and Jacques Tati’s Playtime.

In High and Low, Kingo Gondo, a business executive, faces a moral dilemma when his driver’s son is mistaken for his own and kidnapped. In the particular scene shown above, the police (left) are attempting to help Gondo in identifying the kidnapper, while his wife (right) and driver (back left) beg him to pay the ransom money that has been demanded. It’s worth noting that Gondo himself is reluctant to pay the ransom, as it will cause him to go bankrupt if he does so. Minor spoiler warning.
The thing that stands out to me in this movie is how Kurosawa places his actors within a frame. In the image above, each character has its own space within the frame. None are imposing on each other, and each character is doing something to draw your attention. The police have their heads bowed, unsure of what to do. Gondo’s mentee looks toward him, expecting him to come up with a plan. Gondo’s wife cries in the corner of the frame, the weight of the situation too much for her to handle. The driver looks away, partially obstructed by the police, positioned behind the policemen as if he were merely a lingering afterthought for the executive. My favorite part of this shot, though, is Gondo himself. As he decides to not pay the ransom money (though he is later convinced to), he separates himself from everyone else in the frame, who all believe paying the ransom is the right thing to do. There is a visible blank area around him, alienating him from all other characters.
In one small shot, Kurosawa can show each character’s emotion, while also portraying the metaphorical (and literal) distance between Gendo and the rest of the cast.


Though Tati’s Playtime is still a masterpiece in terms of actor blocking, I’d like to talk about the mise-en-scène aspects of color/set design and costuming.
Playtime follows the Frenchman Hulot as he finds himself exploring an increasingly modern Paris. It’s an extremely enjoyable and funny film, and I highly recommend you all give it a watch.

For a film set in Paris, you’d expect to see the city’s ornate and charming buildings. But in Playtime, those beautiful buildings are overshadowed by drab office buildings, which serve as the setting for the film. There’s even a scene where a character enters an airport, just to see all the classic landmarks on travel posters blocked by office buildings. In both set design and costuming, Tati opts to use muted colors like beige and grey as the main color palette for the film. In fact, most sets are completely bland (in a charming way).

Character costumes are the same. Hulot, in his grey raincoat, begins to blend in with the sea of ordinary suits and coats. The only way of distinguishing him from the extras in the frame is from the way he moves: The others know their place and move robotically, while Hulot roams and explores the frame, lost. When I watched the movie, I recognized him through the long umbrella he always carried by his side.

Though Tati doesn’t use any striking and attention-seeking colors, this film is still one of the visually strongest films I’ve seen. Its sets and costumes could also be seen as a critique of urbanization and modernity – a world with too many pointless buildings and gadgets. But in this drab world, there are still signs of life. As Hulot begins to interact with the Parisians and take part in their nightlife and morning routines, the settings he finds himself in become increasingly colorful. It could be as subtle as the pink flowers in a woman’s hair or as eye-catching as a bright red car.

All in all, both films are absolute gems in showing the power of mise-en-scène. High and Low shows the power of blocking, in both fitting all actors in the frame and also adding narrative significance to their positioning. Playtime employs neutral colors to critique modern styles and also increase our appreciation for color.
If this blog convinced any of you to watch either of these movies, please let me know in a comment! I’d love to hear what you all think about these movies and the aspects of mise-en-scène they employ.

















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